2018 – Game Creation in Youth Media and Information Literacy Education
2017 – Playing digital security – Youth voices on their digital rights
2016 – A Review of Research Questions, Theories and Methodologies for Game- Based Learning
2017 – Videogames as a Learning Tool: Measuring the efficacy of Game-Based Learning Interventions
2017 – Student Game Creation for Media and Information Literacy
2017 – Games for Media and Information Literacy – Developing Media and Information Literacy Skills in Children through Digital Games Creation
2017 – Are Videogames a Waste of Time? – The Pedagogical Value of Videogames: A Multi-Stakeholder Approach
2017 – Crachás: como usar em contexto educativo?
2017 – Os Videojogos na Educação – A perspetiva de Pais, Professores e Estudantes
2017 – Drivers and motivations to game-based learning approaches – A perspective from parents and teachers
2016 – Game-learning and media literacy – A research methodology review
2016 – Inside the Black-box: A path for children’s rights in a digital connected presence
2016 – WORKSHOP – Inside the Black-box: Playing Digital Security
2016 – The power of games: a review of research on game-based learning (2010-2015)
This work is licensed under a Creative Commons Attribution-Noncommercial-NoDerivs 4.0 International License.