Repositório Científico

Proceedings Play2Learn 2018

Revistas Científicas

2018 – Game Creation in Youth Media and Information Literacy Education

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2017 – Playing digital security – Youth voices on their digital rights

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2016 – A Review of Research Questions, Theories and Methodologies for Game- Based Learning

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Conferências

2017 – Videogames as a Learning Tool: Measuring the efficacy of Game-Based Learning Interventions

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2017 – Student Game Creation for Media and Information Literacy

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2017 – Games for Media and Information Literacy – Developing Media and Information Literacy Skills in Children through Digital Games Creation

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2017 – Are Videogames a Waste of Time? – The Pedagogical Value of Videogames: A Multi-Stakeholder Approach

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2017 – Crachás: como usar em contexto educativo?

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2017 – Os Videojogos na Educação – A perspetiva de Pais, Professores e Estudantes

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2017 – Drivers and motivations to game-based learning approaches – A perspective from parents and teachers

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2016 – Game-learning and media literacy – A research methodology review

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2016 – Inside the Black-box: A path for children’s rights in a digital connected presence

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2016 – WORKSHOP – Inside the Black-box: Playing Digital Security

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2016 – The power of games: a review of research on game-based learning (2010-2015)

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